It's been ages since anything like it was released. Another game I'd feel equally passionate about would be a Homeworld 3.
abr4
[quote who="myfist0" reply="10" id="2747125"] They were scanned a long time ago from a book I no longer have, wait for the mod. [/quote] Too bad. Could you upload them separately in as a high a resolution as you scanned them so they may be used for other purposes? I'm no modder myself, so have no fear of them popping up in a rival project, but I like to collect portraits like those as character portraits for p&p rpg purposes. It would be much appreciated. Thanks for a
Could you kindly provide source on the image of the top left chick in the op and the chick in the middle of the last post?
nah, it's fine, apparently I was just scarred from Elemental lol I'm having a blast so far, great mod as it always was.
Very nice, thanks for the info. Now all I hope is that my laptop is able to handle sins, last time I played was on a better rig, but it's broken atm ^^
How is the AI doing with this mod? Last time I played (2 years ago or so) I remember the AI being really weak because it couldn't cope with the longer research times.
I'd remove it because it's too powerful to not pick and enabling it by default obsoletes all those movement increase options you have for your troops.
That's pretty awesome and does increase the fun factor quite a bit. Now if only the AI was decent...
Magic research seems to have significantly fewer tech levels than warfare for instance. Why not just add them in?
There's a preview for HoMM VI in my local gaming magazine. Not before 2011 though I'm afraid :D Looks pretty though ^^
[quote who="razor436" reply="38" id="2738557"]Fall from Heaven 2 is not the only alternative to Elemental. There is also the Fairy Tale mod for Civilization IV: http://www.moddb.com/mods/fairy-tale [/quote] Excellent info! This will keep me interested for a while until Elemental is in better shape (I got bored of ffh2 a while ago already, but it's what you expect to happen after a good 250 to 300 hours of gameplay).
[quote who="phril" reply="1" id="2739006"]With what sounds like nearly a complete overhaul of the magic system coming soonish, though, who knows what it'll do when they get done with it. [/quote] This is my thought exactly too since I not only expect an overhaul of the magic system, but of combat in general (at least we need a hp buff to counter the glass canon approach in unit design).
So I wanted to try out the Empire faction after having played though several times with a custom kingdom and I have to say I really like the vibe you get while playing them. They seem to exchange some defensive power (no teleport until spelllevel 3) for some early game aggression (mounted warfare combined into their first combat tech). Even the spells you get are different! Anyways, the problem lies exactly within one of those differing spells, namely "summon spy" which summons a smal
Well you guys need to keep resource costs in mind also. I needed some cheap, but still strong soldiers to guard my outer cities from monster attacks, but I had so many outposts that needed defending that I couldn't possibly give them all metal armor. Instead I outfitted them with leather armor and gave them two handed maces. They were still strong enough to deal with anything the game would throw at me at that time, but cheap as hell so I could spam them throughout my kingdom. Of cour
[quote who="mp8481" reply="2" id="2735178"]Caravans at the moment only provide a food bonus. So whether or not you use it on the AI, or on your own city, it does not matter. Hopefully, with time it can provide more bonuses, but basically if you hover your mouse over the caravan once it's doing its route, you'll see the % increase in food. [/quote] Are you sure it's just food? I set a caravan up for a ridiculously long journey and once the route was finally established I noticed I
Totally works, except I didn't play ridiculous AI, but the 2nd highest difficulty setting (with a bit lower world difficulty, although this should work against this strategy for less money from random encounters). Also I hired several Champions infused them and had them tag along so I still had amazing magical support (casters don't need any equip).
[quote who="Lavitage" reply="11" id="2732203"]One thing I've never liked about stardock games is how you immediately take control of all of a city/planet's influence when you capture it. They need to take a page from civ4's book and track each player's influence in a city separately, forcing you to start at the minimum value when you freshly capture a city but letting the original owner get all the influence back if he retakes it. I hated a lot of things about conquest in civ4 (revolt times,
I'm really looking forward to the future patches with their performance and AI improvements. Even though the game is pretty tedious for me to play atm and so so challenging I'm still having a blast.
Great work guys, I'm playing on challenging atm and the game is actually... challenging now :D I love it! + I love custom factions, my Freestate of Bremen will conquer the world! [quote who="Wizard1200" reply="180" id="2729681"]As others have already mentioned the special abilities of units (Fire Giant, Stone Giant) can not be activated. [/quote] Is this fixed already? Because I don't have that problem.
After enough magical research (wordly knowledge that is) I could equip my soldiers with legendary shields which required 1 elementium each. Tell me where you got yours :x
The patch reset my game options Oo
[quote who="Archonsod" reply="50" id="2724223"]You should have them available from the training screen of the town with the harbour. The little circle portrait is a map. [/quote] Thanks man, I found it.
how do I build ships? I have built a shipyard, but I can't find an option to construct ships anywhere.
Thanks for the awesome job you guys are doing over there at Stardock HQ on a friggin SUNDAY! Anyways, I'm heading off to bed, 1:30 am over here, I hope there'll be a nice surprise waiting for me when I wake up =))
[quote who="Daermoth" reply="17" id="2720848"]I said in another thread, might as well say here. I preordered the game after the beta, I did not receive any confirmation email or serial so far. So I contacted [email protected] and I received a response telling me that they have my preorder in their registry or logs or something ( Forgot exact wording ). They said I'll receive an email with the serial as soon as the product is available and that is also the time when my card will be charged. S