What I would like to see is a larger disparity between fighters and capital ships. The tiny and smalls hulls are fighters and everything bigger is capital. Fighters should only be effective when they are in a squadron. And they should be more of an annoyance than a real threat to larger ships. Because of that not only would the fighting capability from small to medium hull be big, but the costs and build times should be big as well so squadron buildings would be easier
SPQRLegionnaire
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That's better than the randomness from the previous game. Thank you.
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I haven't played the Beta. But will space battles be reworked from what the were in Galciv2? It would be nice for the battles to be played out in player controlled real time instead of simulated. That way key ships can be protected, and weakened ships can be withdrawn before being destroyed. This has always been my only real problem with galciv2.
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