I see there is a patch now for 3.01 , maybe this will fix CTD after many turns. There was a ctd associated with multiple trade routes. I really just want to play and stop trying to fix this game. I post this in follow up to former reports I made of CTD. Thanks and get that Durantium drive to 3 at least. I think the distances you go with drives should be DYNAMIC in proportion to the mapsize not static. And I am still puzzled about Dalek going 39 hexes lol Have a great day
jabberjaws
I have found no dreadnought come after researching huge ships for terran was this an oversight Another experience unrelated is on the trade screen the turns to research become not applicable and then mysteriously return to normal Also how can the dalek ships go 39 hexes with large ships and 27 on medium with no experience The downgrade of the durantium drive to two has made it obsolete and fast travel nearly impossib
Howdy Playing ludicrous Well, I have played to the ascension era and , no events , no major ones for sure. The anomalies were very scarce. I had settings for common or abundant and only found less than 10 anomalies total the entire game with 4 or five surveyors. I would like one major event just to keep things interesting. Third game now NO major and relatively few minor events. first game I have had near zero anomalies. Any theories ?? side note
ok thanks :)
Hey Fellas I apologize for any inconvenience but I really just want to play and not have trouble.. It crashes when the screen messages me to WAIT. which I do. then CTDT I do not know if this is an issue with GRM or ?? but perhaps with a little assistance we can figure it out. I am consistently CTDT, its kinda heartbreaking to get half way thru a game and not be able to continue, occurs in the war era when making ideology choices. It was no event in part
Hey, played Ludicrous Spiral Incredible Normal speed with slow tech and 42 races (who all attacked me at one point) with 1800x 32 gig of ram, and a 1070 ti card , so I did not expect crashing and weird stuff happening at the end of the war era, I have not had a major event happen in two straight games set to uncommon, I'm going to re-install, I sure hope there are no more crashes. Reloaded saved game several times , perhaps the save was corrupt. **Crashed selecting
looks fantastic
does it affect play ? the pirate png ? how to fix thanks
Oh ok , I need to read a manual on how everything works now, I'll just assume its fine THANK YOU Gauntlet [e digicons]:thumbsup:[/e]
Bug - game allows other races to buy Mercs that I am blocked from due to being too soon , wrong era... More challenging but quite unfair :))
I think something is wrong with my install of the mod, i don't have many of the good mercenaries as in the post above, how do I post a screenshot here ?
This bug requiring PROMETHION needs fixing, it wrecks races completely and the game itself , how could this go on for so long ?? The screen clearly says you need 10 Promethion to build a city
Is there a way to fix the promethion to durantium bug ? I am eating PROMETHION lol
Sir Gauntlet The patch has worked upon a re-install, there must have been file corruption The Silicon based life requires PROMETHION , but it should require DURANTIUM if I am correct to build a city instead of food. is this correct ? Pretty tough to eat either one but .... just saying, kinda messes up the idea of silicon based life right ? JJ
THANK YOU HOREMVORE !!
Possibly though gives too much advantage to synthetic races that do not require food ?
Sir Gauntlet Thanks buddy ! I sent you a PM to introduce myself a bit and as I FOUND the intrigue patch I wondered if you did ships based on some like the "YAMATO"and "Coral Sea" (my uncle served on this) , Yamato was the biggest Battleship ever at 72000 tons !! and its model was used in a space cartoon called "Star Blazers" and called the "Argo" , maybe that could be a project for me lol. But my eyesight is somewhat failing at times. Many ships are similar to real war
YES , It would be WONDERFUL to have the weapons be intelligently fired[e digicons]:)[/e]
Dear Gauntlet C:\Users\....\Documents\My Games\GC3Crusade\Mods\GRM\Game\GalCiv3GlobalDefs.xml(1376,19): error: missing elements in content model '(MaxNumTurns,CreditsAndPowerCap?,DefaultTileMoveCost....... with GRM. :( The fix I used last time 1000000.0 ?>--> did not work this time. the error returned and when I skipped the game gave many errors up to date with v3.00 from gog
Dear Gauntlet Im sorry, can any DLC be left out for GRM ? And can you provide access to older versions ? I have been ill and did not notice the transition to Beta since I play GOG version :) Personally I am not "intrigued" by "Intrigue" (I like being King) so will your mods in the future require it ? Since there may be others like me who prefer crusade, can you keep a compatible download for Crusade available , with updates perhaps ? Thank You for your wonderful work ! <p
The Yor were very quick to move ahead in v2.5 , now they are weak . The Torians were weak along with Arceans in past and Dregin were the best in my old version taking number one spot for a long time, I don't know what they are now. The Colonizer should start with a low min of.1 AGREED. QUESTION , Are admin points still a pain to get ? Havent played long enough to see. We used to trade for ships then cash in for admin but that stinks. Hope thats fixed. The AI should recycle i
For the record, GOG IS up to date as of Feb 9 they had the 2.8 version. Its ME that did not check it . Duh. And I did not have the settings correct to download updates automatically. So , GOG is high quality and decent. I apologize. Still my saved games were under 2.5 so I don't think they would work with 2.8 . But , all I had to do was make a copy of the right folders to use the old version as you know. Sigh.... it always seems like there is an answer if one thinks a bit.[e digicons]:\[/e]
Hi I need to ask a favor, could Horemvore or someone share the Star Trek mod ? I had an old one for version 1.07 The link is broken to his mod now.[e digicons]X|[/e] Thank You