Yeah, well, when DRM wielding hacks come at me with "but our DRM system is good for you really" I tend to run the other way. But as I said, all's well that ends well...you guys are on GoG and that's my preferred source since digital distribution has made brick and mortar stores drop out of the game business. Thanks for that by the way /sarc. As to the "simple one off process of activation via the internet"...when I first encountered your DR
Timsup2nothin
Wow, my bad, and my apologies. I did say processes. I did also say scheduled tasks, and went into some detail about removing them from there, but I did make a mistake and perhaps pull you down the wrong path.
As the second person suggesting I can't read, I feel absolutely no remorse in suggesting that you can't. Note that I said NOTHING about processes. I said there were SEVEN, yes seven, entries in SCHEDULED TASKS. What those scheduled tasks were I did not bother to research. Here, cut and paste of the list: No Task {1A4AD13D-4ADF-488D-B7B2-520553A6F6BE} Stard
Aaaaand, there it is. The "wow, here's a thought, maybe you are so stupid that you can't read" level dismissal from Stardock. No, I actually CAN tell the difference between the word "Stardock" and the word "Starforce." Besides, I'm pretty sure this "Starforce" isn't infringing on you guys by making a game called Fallen Enchantress. But whatever. By the way, you guys are actually well known in the circles I keep as the co
That seems like such a reasonable request, and I'd actually be willing to comply if it were really easy. But it really isn't. All I can say, easily, is that I disabled and removed SEVEN unknown items from my scheduled tasks list using CCleaner, all of which were tagged as products of Stardock and related to Fallen Enchantress, and my bug went away after a reboot and has as yet not resurfaced. Since the bug was not present upon first run but once it appeared it refused all ef
S'okay, I really just came here to vent. My actual search for a solution took place on a more independent forum since the first five similar problem reports I saw here all came up empty and there is no reason at this late date in the evolution of Fallen Enchantress that mine would fare any better. My long since past problem was with that "it isn't DRM, it's just activation " on GC2 . I had a store bought no DRM hard copy of GC2 that
Long ago I paid full price on release for a Stardock game...and never could play it. Buggy DRM was of course all my system's fault. Now I bought a different Stardock game, inexpensive on GoG, which is good. This time the bug isn't gamebreaking, but I see Stardock service is at the familiar level. Doing a Google search for the bug brings up twelve years of bug reports on these forums, none of which apparently prompted Stardock to do anything about it...including provide
I don't see anything 'weird' about killing stuff that I don't really want in the first place.
I'm not concerned about data theft. I just 'grew up' in an era when computer resources were always stretched thin, so having stuff running in the background disturbs my peace of mind. Especially so when what is running in the background isn't something I have some use for. Point of fact no matter how strong your hardware there always comes the day when you are running a game that pushes its limits, and when that day comes having some little bleeder in the bac
Playing in 'offline mode' means that the game you are playing isn't using your internet connection. The Steam Client running in the background will still use your internet connection for scheduled tasks, most of which you didn't schedule. To truly keep the Steam Client off-line you have to disconnect from the internet. There are two generations of Steam DRM currently in action. With the 'activation required' generation you can install
It's been four years! And TotA still has bugs? This seems difficult to fathom. Sounds like modding is in my future.
A l-o-n-g time ago I bought a GalCiv II disk off a discount rack...ten bucks I think. Great game. So I was among the first to buy Gal Civ complete. Digital download. Full price brand new which I very rarely do...but Stardock and their game had impressed me. Because I had an older version on a disk I was able to move the new version onto my gaming computer and play the new version of GCII. After three months of trying I was finally told 'yeah we incl
That's what I do, and it worked for DL and DA. There is no practical reason that it didn't work with TotA. TotA and DA gave me the exact same results that they gave me on the original installation. Last time I reinstalled and DA worked, but I got the same result again from TotA. In a bit of weirdness I deleted the sig.bin and tried again, and mysteriously it worked. This time it was harder getting multiple attempts at sig.bin generation. Stardock seemed quite c
When I bought the complete GC2 package by download I was a happy guy. I had bought GC2 off a discount rack some time before and thought it was great. I never updated it. I was thinking about updating it, but opted to just wait for TotA. When my downloaded package was ready I ported it over to my game machine, and in just three weeks I managed to push all three titles through the manual activation process. That seemed a bit of an extreme PITA, but it was a great
[quote]Not to dis Brad's beloved Michigan, but it is known as one of the highest tax and least business friendly states in the U.S. Businesses have been leaving the state in droves, leading to its highest in the nation unemployment rate.[/quote] [quote]Lol try living in new york. And I'm not talking the city, I mean the whole actual state outside of it. (not long island either).[/quote] or the People's Republic of California...
I have to smile that my (mostly) rhetorical question drew an answer from 'RhetoricalSun'! I would have played it out, but was pressed into a reinstall instead by some issues of my own making. I needed to do the 1.96 upgrade anyway. I leave mega events on even while I complain about them...the galaxy isn't a 'fair' place, and they seem to reflect that...three cheers for the Jagged Knife!!!
So the galactic event of the day is the appearance of the 'peacekeepers'. At first I had the bizarre thought that these peacekeepers would be a good thing. My military was running about half of everyone else's, and they were all at war with each other, so some big gunners cruising atound whacking their warships would be a big help, right? So when some pairs of dreadnaughts appeared in my space and tried to whack my meager defense forces I was a little irritated
[quote]Wow, i'm in the same boat. Same debug.err message, GC2 works but not DA.Unfortunately, i e-mailed tech support but they were unable to help me. If you have success, please let me know.[/quote] I spent a good chunk of time in chat with the tech support folks. Got some promising leads that they are going to study, and I'm going to try some things over the weekend with reinstalling. Should have an answer next week I expect.
Okay, despite that moving endorsement I play mostly zoomed out...
No difference, other than the reference to vertex processing in debug.err. I changed the path back to normal. Any other ideas?
No difference. Should I change that back or leave it? Is the hardware vertex processing something I can turn off at the nVidea control panel?
Debug Message: Version v1.80e Dark Avatar last updated on: Thu Nov 8 10:48:23 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 5/21/2008, 19:58:46 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: TIM-5B9583260F3 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158) Languages: English (Regional Setting: English) System Manufacture
I get the black screen for a couple seconds, then it just goes to desktop. This only happens with DA, GC2 works fine. The debug.err for DA just ends at shell initialization complete, and up to that point it looks like the one from GC2. I updated drivers, tried setting size to my desktop resolution, running in window...any other ideas?
They actually did already...well, someone did, from the chatroom. I took a chunk of registry from this machine and merged it on that machine. Once that was done SDC could run...it still complains about the lack of connection, but it will run. All is well now. GC2 and DA are activated and the request by e-mail is in for TotA. I figure I'll give this version of GC2 a run, since it is many upgrades beyond what I had, and then go a couple runs through DA, so I can be patient about the last acti
"4) You can do that. You will need to use Stardock Central to download and archive the game. Then you will need to transfer the various archives to your gaming computer, then use SDC to install the archive. But you will have additionnal steps to do since an activation, linked with the windows installation of the computer, is required for each game, DL, DA and TA . Take a look here https://esupport.stardock.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=447&nav=0,52,146,147 fo