personally i think sins has plenty of capital ships: a carrier, a close combat, an artillery and 2 support capitals should be enough for anyone;P what i would like to see far more than that is a revamp of the combat system so as to bring some real tactics to that side of the game. so far space combat consists of 2 masses of ships flying toward each other and blasting each other to pieces, the only tactics involved for the player is which order to kill the enemy ships in and when to use
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