[quote who="ddd888" reply="8" id="2723834"]1 thing i dont get what are we playing righ tnow? not the day0? still the gold of couple of weeks ago? [/quote] Apparently we're playing a version that is somewhere between the gold version and the "day0" version.
Raspyn
OP has summed up my thoughts after dabbling in the campaign myself. It really wasn't that straightforward to figure out how to get units stronger than peasants to accompany you... I didn't figure that I would have to design my own unit to do such a thing!
[quote who="Reaper" reply="135" id="2722114"]I'm not seeing it is it because my preorder was a gift?[/quote] I pre-ordered after the beta phase, and I am not able to download it yet either :(
Is it also coming out today for pre-orders?
[quote who="Frogboy" reply="2" id="2216773"]At least custom games are now largely bullet proof from what I'm seeing and chatting with other people (except, obviously for people who can't connect to anyone). [/quote] This type of situation shown in the screenshot also occurs during custom games as well, on a fairly regular basis.
Custom games work great. It is impossible for me to join a Panthon game. It tries to connect me with 5 other people, then when things are all looking good (everyone connected to everyone else), I am booted out and I get the error "You have been kicked because the matchmaking service has failed". I have sent my Impulsereactor and Demigod log files to you, Frogboy - as requested last night on IRC.
(enemy) First Blood!
I'm on Vista 32, and I just waited out the problem. I found out about the alternate solution I posted afterwards.
To answer the original question - Sedna's pounce is not affected by armor. The only skill which is affected by armor, that isn't a direct weapon buff type of skill (angelic fury, god strength), is Rook's tower skill, and I'm pretty sure his shoulder towers are also affected..
In no particular order, Queen of Thorns, Rook (with a hammer slam, no towers build), and Yeti Sedna
This has happened to me. I waited it out, and was able to play the next day. However, I saw a post on here from a Stardock person saying that if you delete your game.prefs file, you should be able to log in. Edit: Here's the quote from Stardock http://forums.demigodthegame.com/350391/page/1/#2188263
Most developers / publishers would never come forward with this type of information to the public. As always, appreciate the update.
Would be a useful addition to the game. [e digicons]:thumbsup:[/e]
Say NO to banlists
Bump - this post is too good not to be at the top.
Choice for Random Demigod = good. Hopefully this will be implemented soon.
Odd that you are getting such low download speeds. I typically get 1 Megabyte per second through Impulse, while I'll get about 700 kB / sec through Steam. I'm in Canada, so you being in Europe may have some effect on this.
Nice tip - didn't know about that hotkey / feature.
[quote who="Extacide" reply="20" id="2200884"] And that is the last time I ever respond to a thread of yours or to you personally. That is right son. You assumed. You got burned. Stay the hell out of intellectual discussion. Stay the FUCK out of balance discussion. [/quote] You know, when trying to say this is "intellectual discussion", I would also refrain from cussing to make myself look like an ass. Seriously Extacide, grow the hel
Stardock is located in Michigan, don't see why they would be going by Central time.
[img]http://www.penny-arcade.com/images/2003/20030707h.jpg[/img] Punctuation is a fading art.
The optimal ping is the same as the answer to the universe: 42 Citation: http://en.wikipedia.org/wiki/The_Answer_to_Life,_the_Universe,_and_Everything#Answer_to_Life.2C_the_Universe.2C_and_Everything_.2842.29
If a player leaves the game mid-fight (ragequits), their demigod should also leave the game. Many times I have seen a game get completely ruined once the AI takes over, and starts feeding thousands of gold to the other team. I really believe that having an AI team-mate is more of a handicap than being short-handed by one player. At the very least, this option should be available in custom games.
After the patch hits on Monday - will you be increasing the size of Pantheon and Skirmish games above 2v2? Personally, I find 3v3 games much more gratifying than 2v2 games, and I think that having pantheon set to 3v3 as the new standard (for now) would be awesome.
Appreciate the update.