lord_baalzamon

lord_baalzamon

Joined Member # 3139274
0 Posts 1 Replies 70 Reputation

I think the idea of accelerated repairs is a good one. It would be nice to be able to park damaged ships in orbit over a planet (or at a starport) and apply planetary productivity toward repairs (much in the same way that military/civic production is decided). If one has to consider productivity (and potentially even the trade off between making a new ship vs repairing one) some interesting game play seems to open up. It's probably an unrealistic thing to hope for in the current system bu

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