evolvedbullet1

evolvedbullet1

Joined Member # 3138131
1 Posts 0 Replies 2,142 Reputation

Their are existing posts that detail that you get ride of this line of code to remedy the situation: true I did this with every building in my ImprovementDefs.xml file, saved it to the mod folder, and it worked for alot of buildings. Not all of them though. Any one that I couldn't destory was defined as 'unique' so I ac

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