the_spyder

the_spyder

Joined Member # 3123048
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For my money, wouldn't it be easier on the whole to apply a negative value to the opposing ideology every time you get a positive point value towards a chosen direction? That way you end up with a slider scale that moves with your decision making and rewards you for focusing while not preventing those who merely want to do the most expedient path. You would merely have to limit or close off certain technological advancements if you get far enough away from the ideology (and ev

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Huge fan of the series. I've lost so many hours to this game series that it isn't funny. Loads of fun, but not funny (or punny). I loved the trailer. It looked awesome. But not a lot in the way of "In game" visuals. Any idea on how this will play? Specifically in comparison to the previous games?

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