atlana

atlana

Joined Member # 3106583
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[quote]Dynamic Dreams: Winter Snow Photo Dream Liquid Dream Desktop Collage Desktop Earth Also, the cube dream bundled with DeskScapes 2.0 preview is a dynamic dream, with the cube being rendered on your desktop in real-time.[/quote] yah, it's getting there, but not quite still - wish there would be a SDK already out for API interfacing, if all fails I've to make an executable myself and splice it through the DirectDraw as VLC did (see further up/1st post) - but that

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[quote]I wonder what kind of resources that would put on a vid card?[/quote] Quite a bit, but it'll be scalable (turn certain features like shadows on/off or reduce number of rendering objects, use volumetric rendering for clouds or "standard" texturing and such stuff). But the average user, when "on desktop" doesn't utilize the 3D-hardware per sey, and if some full-screen app is going active, it will suspend/turn off as it's already the case w. DeskScape now. [quote]The SDK has not

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That sounds/reads like it's just switching/exchanging static pictures/video-clips (I'm at the moment under winXP-Pro, so i can't test it out) I'm talking about *real-time* 3D-rendered(!) scenery (more or less "flattened") that does smooth transitions in scenery. In principle like in todays 3D-games environmental renderings. So there is NO "random" pictures/movies flipping/exchanging. It would be able to go even to the point to show in the far background/horizon, a remote city-skyline if

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salute peers the concept of Animated wallpapers via video-loops isn't new. VLC (www.videolan.org) can do that for years natively, flipping the "wallpaper mode" switch in it's video-output settings, which works under any win32s OS, not just Vista It becomes interesting if DeskScape allows REAL dynamic contents - I'm talking about full support to the D3D/directX APIs and subsequent full use of a 3D-accelerators capabilities. I want to design/code a real-time calculated

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