[quote]While taking asteroid, scuttle capital ship factory[/quote] Luhlz!
adizmal
Monk - this is a computer game, this is the year 2008 - most people expect the industry standard, plug and play online experience. People like being able to buy a game, roll out their online account, and get on the network for some games. Not saying I disagree, just, look at your posts, and realize what side of the fence you're sitting on. You bring up car dealerships, guess what, not everybody drives manual. Not everyone wants to port forward. Fact of the matter is, the less that is re
To the guy asking about how fast to Dark Armada - I've seen it roll out 200 ships in around an hour of played time in multi-player... and you do not want to be on the receiving end of that if you aren't prepared.
This is a great discussion! First, regarding the possibility of negative income, I would like to draw attention to Gaien Crescent, for those that doubt the possibility of true negative income - in fact, the beginning of the game you have negative income. The map requires decisions of whether to make your initial planet your Cap home world (thru the upgrade), create an economy on your planet, or build a missionary or military excursion. This example can be experienced by everyone who own
in my humbled opinion, justified in my playing Sins 16 hours a day since it came out, the only legitimate (and thats a stretch) question in the game play is PJI. and even then, they're pretty dope. i like em. the guy who had the idea about needing a tech to get past 2 PJI linked enemy planets is probably the most feasible and practical "request" i've heard since release. this is a good discussion, lets keep it going!