I think there are really 3 viable ways to fix the current population cap. 1) Pop Cap scales with the size of the map 2) Pop Cap is based on the number of plants controlled. HOWEVER, this should not be 1 for 1. I would suggest that it is only ~50% scaled by planets so that there is a disadvantage for growing to big. The idea is that if a players power is ~= pop cap, then power ~= planets owned. So there is little disadvantage to growing. However, if it is only partially scaled by pla
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