A remake of War of Magic with some delicious 64 bit Oxide powered combat :)
NT122
[quote who="TheSoloDriver" reply="958" id="3538892"] I'm getting the hang of making these look better. I was able to do a lot more detail with the head and actually make decent looking fingers for the hand. Also switched up from tiny class to small. It's a mix of Zaku/Gouf/Gelgoog designs. (just noticed I didn't invert the colors on the other shoulder, whoops) Reduced 55% <d
Frog, out of the things you posted about in reply 70, I think the tech is finally here to achieve this vision. Not as a 4X game with a fantasy skin, but as a High Fantasy Geopolitical simulator. I take it that you know of Crusader Kings II's dynasty system? The crowds that want auto battle and the crowds that want real time can be balanced by your first person mode. (I recall Sovereigns being compared to Sauron's battle scene in the beginning of the LOTR m