Moat_Man

Moat_Man

Joined Last seen Member # 3039818
1 Posts 13 Replies 685 Reputation

[quote who="Frogboy" reply="13" id="3747987"] Quoting pshaw, reply 12 Yes, you are correct. If you are using a faction that is deeply unpopular (via triats), you have to put a lot of effort before folks will come to visit you -- sure, we're super rude and smelly, but at least we have cool things to see! </

25 Replies 216,713 Views

They fixed it again. When you click on the little dropdown next to Galactic Civilizations III you don't see the category Stardock Games anymore and the Recent Posts section only has Gal Civ III content. Let's cross our fingers it stays fixed!

14 Replies 181,443 Views

I'm fairly certain that the cause of this is because the forum Stardock Games is somehow a subforum of Gal Civ III. See screenshot below: If you click on Stardock Games you can further select from Ashes, Offworld, etc. I chose one as an example. It's pretty strange that the Stardock Games folder is subfolder of the Gal Civ III forum. <img src="https://i.imgur.co

14 Replies 181,443 Views

In an effort to illustrate the problem I have a couple of screenshots I grabbed. They show threads from other forums showing up when you are in the root Gal Civ III forum. This shouldn't happen. Right now there are not that many so it doesn't look bad but normally there are a ton from Star Control, Ashes, Sins, Other Stuff, etc. It makes browsing the recently active threads for Gal Civ III painful. I apologize in advance if the images are super large or break your browser. The first o

14 Replies 181,443 Views

[quote who="Gauntlet03" reply="2" id="3704509"] Well they should change it back... lol [/quote] Yes they should. It's made the forums significantly harder to navigate. Please change it back!

4 Replies 57,889 Views

I recently watched DevilDogFF's excellent Let's Explore videos. They give a quick but informative run-through of the changes to GalCiv III made by Crusade. I would like to second his opinion that some of the information on the Report and Stats tabs in the Govern screen should be hidden by default but unlocked with espionage. Below is a link to the part of the video where he shows the screens and discusses it: [video]https://youtu.be/JRF5XmypYQQ?t=1193[/video] I am ok with most

3 Replies 33,581 Views

[quote who="mqstout" reply="17" id="3632884"] Is it reasonable to redesign the starting colony ship to be just cargo hull, colony module, and engine(s)? [/quote]That's what I do to save costs.

19 Replies 23,418 Views