This thread and https://forums.galciv3.com/471543/page/1 are talking about the same issue, by the way. I've just reproduced it on 3.6 with all DLC installed. Easiest way to reproduce is to have a lot of races and enable "abundant" events (the more popups the better). The biggest problem is that I can't hit almost any popup for Ideology, I think these get rendered first.
quartzium
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Gods, this bug happens all the time on big maps. Dialogs are not really modal, one dialog will replace the previous one. It's not just diplomacy, any event dialog will simply close whatever is open and replace it. There doesn't seem to be a way to get a list of events that happened on this turn (the left float for Notifications doesn't seem to include almost any event, only build completion and a short list of other events). This could be easily solved by a
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