[quote who="pshaw" reply="3" id="3640606"] We just updated the patch that addressed a stuck turn. [/quote] That fixed it. You guys are awesome.
Kantok
I'll piggy back on this issue. I've experienced the same issue. Was playing a game several hundred turns in on an insane map with no mods but custom races from Steamworks. Within a few dozen turns of loading the game post-hotfix yesterday it would hang any time I tried to clear any heavily defended precursor anomaly. Thinking it was just a lost cause because it was a 1.8 game and not a 1.8-hotfix game, I tried a new game. This ga
[quote who="crazeOne" reply="12" id="3529289"] Just thought of a 2 questions: 1) Will Ashes release with a stand-alone installer or will it only be available through Steam? If not, PLEASE release a stand-alone... i loathe Steam Thank You [/quote] I'm reasonably certain this ship has sailed. Steamworks simply provides too much value to developers. Personally, I don&
[quote who="hedetet" reply="9" id="3497070"] I agree that seeking the opinion of like-minded people is what people want in essence. So why not, for instance, correlate user reviews on Steam with their game library and bring those who are close to yours to the fore? Not everyone has the time or desire to crawl through forums and learn what each user is like, if they overstate / understate things, etc. [/quote] NVM,.. I misread your response. I'm a dope.
[quote who="hedetet" reply="5" id="3496858"] For crowd-based platforms to replace journalists. Power to the people! [/quote] Yeah, cause this wouldn't be a disaster. Just look at how the metacritic brigades descend upon any site that gives a poor review to the flavor of the month game. Imagine some large official version of a crowd-based system, rather than just an aggregate site with a larger readership. It'd be nothing but a targeting sys
[quote who="XWerewolfX" reply="3" id="3496137"] Quoting Kantok, reply 2 Shadows of Mordor looks interesting, though I'm waiting for reviews. Initial reviews aren't looking that great. Destructoid gave it a 6.5 and another (can't remember) gave it a 6/10. <br
[quote who="XWerewolfX" reply="3" id="3496137"] Quoting Kantok, reply 2 Shadows of Mordor looks interesting, though I'm waiting for reviews. Initial reviews aren't looking that great. Destructoid gave it a 6.5 and another (can't remember) gave it a 6/10. <br
Shadows of Mordor looks interesting, though I'm waiting for reviews.
There have been quite a few hints that an Elemental IP based RPG is in the works.
1. I like when diplomacy isn't boiled down to a number. Now, I know in the background that is always the case, but the games with the best diplomacy are the ones where the relationships between races look and feel like relationships, not an ever adjusting solution to an equation designed to calculate the relationship status. If I've spent a lot of time and resources developing a bond with another empire, it should come across in the words used when spe
So... how about those Founder's Vault updates? My daughter has doubled in age since the last one it was so long ago. [e digicons]O:)[/e]
[quote who="MisterVertigo" reply="9" id="3492933"] Anyone else find it ironic that the world's best strategy game makers are strategically aligning themselves to work with each other? [/quote] When you're #1 in the power rank always get an alliance with #2. Then... win! [quote who="tid242" reply="6" id="3492865"] Also, does "IP" mean something different from "Intellectual Property"?[/quote] IP means SD Intellectual Property.
[quote who="DARCA1213" reply="2" id="3491608"] Oh you're right its still there. I thought it would have been updated by now though? [/quote] Frogboy. Paging Frogboy. You're wanted in the Founders' Vault isle.
www.galciv.com/founders is still there and works. Nothing new since 6/11/14, but it's all still there.
I think this is one thing that we can't adequately judge until we're closer to being feature complete. The frustration, or lack thereof, created by the ages could very well be impacted dramatically by the rest of the feature set and by the late development balance changes.
[quote who="dejancrn" reply="10" id="3489835"]Then better don't even say you have something. Don't torture people [e digicons]:annoyed:[/e] [/quote] Marketing. Hype building. Whatever you want to call it. [quote who="Misaniovent" reply="4" id="3489762"] I know you said not to guess, but I can't help but wonder what happened to Societies. [/quote] That's what I thought too, until he said: [quote quoting="p
[quote who="charon2112" reply="11" id="3484631"] As an exclusively SP player, I don't think this news affects me much. [/quote] It does if this same architecture is used to track how SP players play games in order to balance them better and to get a deeper understanding of how players utilize the UI.
[quote who="XavierMace" reply="9" id="3472649"] If anyone is interested, I can show some comparison's between the material options and/or provide advise on choices based on what's we've done for our miniatures. There's several things to consider in regards to material choices.[/quote] I'd be interested. I know next to nothing about the technology.
I played the open beta for a while. There's a pretty common complaint among reviewers/non-hardcore Wildstar fans that the early game is a slog. It was too much of a slog for me to want to give them money. I kept waiting for that magic moment that fans of the game say comes once you get through the early levels, but it never arrived. I think there is probably a good game in there somewhere but from my, admittedly limited, experience with it I could
[quote who="Borg999" reply="5" id="3465067"] Right. Like I said, I tried to read this from a non-fanboy perspective, not from the perspective of someone who will scramble to the defense of SD and Brad at the slightest knee-jerk induced perceived offense.[/quote] So are you being purposefully insulting or is it accidental? It has nothing to do with being a fanboy. It's basic marketing. They're using price to capture the hardcore fans (who can affor
[quote who="Borg999" reply="2" id="3465059"] So, only people who are willing/able to pay $100 for a game are the only ones committed to the game's concept? [/quote] No it doesn't mean that. It means that anyone who does pay $100 for early access is likely to be committed. It's a way to screen to get as many of those people as possible involved early on. That doesn't mean it's exclusionary and only those who pay $100
[quote who="Avatar137" reply="17" id="3464568"] You think that's going to stop the impatient masses?!? You could just be dishing out some misinformation... [/quote] Besides, everyone knows he's unreliable. Just look at that shipyard dev stream.... [e digicons]O:)[/e]
[quote who="CenturionsofRome" reply="27" id="3455677"] Any Idea when the option to purchase the Elite Founder's will go offline?[/quote] At the end of Alpha. Sometime late spring/summer. [quote who="XWerewolfX" reply="29" id="3455685"] Named one after my son. He'll really like that when he gets a little older. [/quote] I put my son's nickname in there for the same reason.
Dude, your boss must be a real ball buster. [e digicons]O:)[/e]
[quote who="drymetal" reply="15" id="3453012"] You're not looking at it correctly. You're not paying for it as if it were a full game. You're paying for four things essentially: 1. A full game that will be released sometime in the future. 2. The ability to play said game a year or so in advance (before anyone else) and see how it develops. 3. The ability to communicate to the developers your experience/bugs/thoughts/etc. which will have