mogthew

mogthew

Joined Member # 2883119
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[quote who="WIllythemailboy" reply="308" id="3412247"] Quoting mogthew, reply 306 Quoting mattiscool555, reply 304 If you intend to make an argument for tactical combat my advice is to not cite chess, what is arguably the purest form of non-tactical TBS there is. Not sure if you're trolling or not Chess - Turn based, 1v1 tactical Combat - Turn based, 1v1 &nb

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[quote who="Frogboy" reply="38" id="3411692"] Those who like the idea of designing carriers and seeing carriers in action in fleet battles I think will be happy. Those who imagine fleet battles that play like MOO2 (i.e. where you're micro managing individual units) will be less happy.[/quote] Aaaaand I won't be buying this game. Endless Space combat 'did alright'. I thought Galciv devs would want better. Pitt

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[quote who="mattiscool555" reply="304" id="3411894"] If you intend to make an argument for tactical combat my advice is to not cite chess, what is arguably the purest form of non-tactical TBS there is.[/quote] Not sure if you're trolling or not :\ Chess - Turn based, 1v1 tactical Combat - Turn based, 1v1 These two criteria are the most important to be able to use reasonably simple algorithms. If they plan o

411 Replies 1,949,690 Views

[quote who="TanC" reply="3" id="3411880"] An issue for me with regards to Steam would be if the always-on requirement will be there. I do not have the good fortune of guaranteed internet coverage where I live so if I need to go online to play a single-player game it would be a major turn off for me. I have tried Steam's offline mode but after three days of being offline, Steam required me to go online again or else the game would not launch. I am totally fine with Stardock using Ste

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[quote who="Space Voyager" reply="276" id="3411424"] Quoting jim_viebke, reply 274 Quoting mogthew, reply 273[...] makes this simpler than chess to solve properly, and we HAVE solved chess AI's. Ah... No we have not. Not even close. True, we have not solved the AI of anything. Sure the comp can beat me in chess no problem, but that is not due to its intelligence but due to the incredible number of moves done by people mu

411 Replies 1,949,690 Views

Tactical should be an option. Just because you don't like it doesn't mean it shouldn't be in the game. This single feature was what made the difference between MOO2 and Galciv2 (where Galciv2 was worse IMHO). Don't do RPS ala Endless space, don't do real time ala Stardrive. Make the combat interactive and interesting. People who say we can easily exploit the AI have absolutey no idea what they're talking about. Making

411 Replies 1,949,690 Views