I didn't see this during Alpha, And why hasn't this been fixed yet?
Kanlei
So when I start a new game I usually buy another Colony ship first thing. it costs 1600 credits and I have 2500 credits. However, I notcied that it didn't deduct the credits. Infact I have bought 5 colony ships without paying a dime for them. Has anyone else noticed this?
I'm having lots of crashes recently for trying to assign starport sponsor. Also, if a planet got captured by an enemy (because I wasn't paying attention) and it had a starport it would get orphaned and when I tried to assign it, it would crash the game. Win 8 largest map currently available MSI Laptop 2 civs 22+ planets colonized &nbs
Ok going to throw my 2 cents worth in. Right now the ages thing hasn't really bothered me other than why it's there. I am always a balanced type player and I haven't even been stopped once by the Ages to continue researching what I wanted. I haven't tried mutiplayer but it would seem it was put there as an attempt to balance the game but defeats the point of the game. which is to conquer your enemies. I propose an optio
I'm now able to save ship designs. not sure what was happening.
Not sure why your having this trouble. On mine it shows earth perfectly.
Just recently joined. I've played both GC and CGII, loved them both and I am liking what I see for GCIII but having a couple issues atm. First issue is game is now crashing every time I hit Turn. Currently on TODO (date) 897 and researching Hyperfield disruption. This is something that just started. I went back to a previous save that was about 3 turns before and I get one more turn in and then it crashes to desktop. no error message. (note just closed again a
maybe in the Future Earth is an ocean world [e digicons]:dur:[/e] . I'm not having this issue so far. only played about 70% through one round.
Having all the same issues. Would love for it to at least go to the battle so that I can see what's happening until they get part of the final code going.