Man...pls read everything....i dind't say fighters don't attack, i said that fighters do not attack other fighters/bombers.And that is true....i've tryed 5 games just to be sure.I have also the last update.
Kzeanu
yeah but......it fires at bombers/fighters...??? cause AA fire looks alot like autocannon fire/laser fire...depends how zoomed in u really are. I, for one...stared at ten capital from every tipe and saw the bombers fly unharmed.And no AA fire also...
U think wrong.Sry but i tried everything.If the ships really have an AA battery, it must mean that they ran out of ammo from the moment u click "New Game". Only frigs fire at fighters, i think i've said that...
Not favoring is one thing...but not attacking at all, even when you manualy give them orders to attack is another piece of pie!!!
Fighters are pretty much obsolete because they follow their targets but do not atack. I am refering only to bombers and other fighters.Fighters don't atack other fighters. I played another 3 games just to be sure.So... Fighters atack only frigs and capitals. So....we don't have any fighter protection.The only way is to buid a lot of flak frigs or to use the Kol's flak power. Tihs is a major flaw in this game ,'cause if u are atacked by a swarm of bombers... u're dead in pri
Neah....i don't like that ideea.Military can go wherever they want...cause they are the military;)
Played about 20 games so far.AI good enough...some changes are welcomed, but this path finding is killing me.I mean, enough with the coliding ships, but the ships do not know to move up or down the z axis. I am now frustrated big time.I know ships turn very artisticaly.I enjoy that very much.But when i can't get all my ships in one simple jump where they are needed... that's just "wrong number2". I think u must adress this issue in the next beta, 'cause this thig can spoil a very tactica
I cycled trough the forum and i was surprised that there was no post on the pathfinding issues here. I for one like to play at the begining with light figates, then i make a big fleet-about 8-10 - capital ships and a dozen heavy frigates.I also have at least 2 secondary fleets(2-3 capital,4-5 keavy frigs). I adress an issue that is of most importance. Some of my capitals are coliding with others!!!!I was very surprised ideed!! When i give a move order to the oposite di
Yeah...guess i never thought from that point of view.But there were only capital ships standing there...i killed the frigates from the begining...the capitals must have jumped last.But even so, there is no excuse for this kind of thing.I mean, 12 capital ships and only three bomber squadrons.And they survived in there for allmost a minute.The capitals were tageting my capitals...but even so...i think there must be some weapon balancing in a capital ship.Some weapons for ship=> than frigates...an
Sry if i disturb the actual course of the discussion, but i have a simple question about the big bad heavy ships-battleships,carriers and so on. Let us say that you, the reader of this post, are a ship designer.And you decide to build a cruiser.Good for you,i say.So u get to the drawing-board and start making the ugly ship wrecker.IT IS NOT LOGICAL IN ANY WAY TO BUILD A HUGE ******** SHIP AND LEAVE IT DEFENSELESS IN FRONT OF SOME LITTLE BOMBERS.I know, you say afterwards that this is a game