It is up there not sure if it's the buggiest but top 5 for sure. You know its bad when there patches break the game and they have to release patches for patches.
ass128
was the lag coming from you? everyone elses ping jumping?
will the concede vote be 51% wins or everyone 100% wins? I would work on making the game stable and multiplayer connectivity ping issues before you try to police Rage quits which seems like a dumb idea. I havent rage quit once and I find it annoying but doing this seems far more annoying. I dont want to feel locked in a game especially if I join a game where its a cute 5 year old playing on daddys comp. I think not getting
didn't see if this was asked not going to read all the posts. What stops them from just going afk or rage suicide by demigod? If i want out but cant, then i'll take it out on the team I have learned to hate. Give the other team and endless supply of gold or being AFK. I dont think rage quitting can be effectivley policed.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1023f336 attempted to read memory at 0x3c09090a Program : D:\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: UPNPNAT::add_port_mapping + 262358 bytes ((Unknown)(0) + 0 bytes) Reactor version: 1.00.55 Demigod version MAIN.1.01.0139 Last 100 lines of log... A full record of the log is stored in the Demigodlog.txt
i'll say it again it bares repeating. I doubt it was done on purpose a lot of people get ping spikes(me if above 3v3) do to subpar netcoding/isp/gremlins as 2 people quit out the connection that couldn't handle 6 can handle 4 and it smooth again.
is it me or our consoles killing the game market? PCs get so many crappy ports these days. They gear a game for the weakest console (360) and spread it to PS3 and PC. then the PC crowd gets a crappy interface little to no customization terrible AI etc... At least we have stardock and valve
microsoft does what microsoft does best mooches of others great ideas. They themselves are not terribly innovative but when they see the competition crushing them they adapt quickly.
The problem isnt as bad for me post 1.01 3v3 actually works now 4v4 still ping spikes I'm gonna be cautious and pre play any further stardock/gpg ventures.
maybe your assuming it was done on purpose did he say he was doing it with that intention? your realize demigod is p2p and his connection may not handle 3v3 well. So when 2 of 6 drop and only 4 connections are left something his connection can manage then the spikes go away. happens with me and 4v4. I wish they did dedicated servers but eh live and learn. I'll add that to the things I look for before I buy a game. <
3v3s have been working fine since 1.01 4v4s suffer from lag spikes.
[quote]I had a friend suffer from ping spikes whenever the game is 4v4. Turns out that he's on wireless, and packets were being dropped for him whenever it's 4v4. Not Demigod's fault. The smaller upstream bandwidth might help.[/quote] I'm not on wifi and my up is better than 128K 3v3s are playable now(1.01) they weren't before so i must assume its my up rate / demis netcode. Perhapse when proxies are running well i'll give those another try. &nbs
The 1.01 patch seemed to smooth out my ping spikes in 3v3s, but not completely got bumped up to 600 once or twice. [IMG]http://www.speedtest.net/result/487935232.png[/IMG] I have yet to try 4v4
a semi busticated patch no ping spike in 3v3 but took an hour to get into a game. **Retracted statement
hmmm nothing about ping spikes. well I suppose a test and return is in order.
when ever it comes out if it doesnt aleviate some of the multi connection issues/ping spikes I and at least one other friend will be returning it. So take your time and make it right. Give it back to GPG if need be.
will ping spike be addressed?
I'll QA for ya my ping spikes so bad I cant play the game anyway. does 1.01 even address ping spikes ?
once multiplayer works the game should be good a little worried that issues seemed to spring up after patches.
you should of emailed tech support earlier in the week. Thats how I recieved mine
lawyers are all scum anyway wouldn't take their word for shit. "contribute" to the judges relection and you win more cases its an amazing coincidence. I'm sure there are at least 2 decent lawyers but a majoirity of them are greedy dicks that bend the law to line their pockets. No morals just greed the exact opposite of what they should be. "All it takes is a bright attorney to figure out what to charge them with.
well i did find the warning in my systems log about TCP/IP connection limits so I uped the limit to 50 although I didn't get around to testing the change. Thanks for the tip but I still believe glwbroadband (ISP) is the main cause for my ping spikes in game. Siteing http://forums.demigodthegame.com/352593 reply #18 Is there anything gpg could do to hide the p2p properties of the packets / # of connections so the silly ISP does
not going to try anything above 2v2 until an offical patch is released. ping spikes are unbareable where are the parameters such as ( /useproxyonly) entered?
I have the exact same problem. It was prevelant post .8x patches for me ISP: www.glwb.net router: netgear WNR3500 PC: AMD phenom 2 955 BE 8800GT MSI 790FX GD70 (nics Dual Realtek PCI-E GbLAN controller) OCZ DDR3 1600 ram 4GB Wi
thanks for the suggestions I'll view my logs to see if TCP/IP connection limits are being reached and how would I tell if my netgear WNR-3500 can handle all the connections? Will also try resetting the router and glasnost when i get home.