TheGavster

TheGavster

Joined Member # 2754504
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One (and I suspect rare) problem I had with the AI on a recent game was the pirate mega event occuring in the early phase (just after the colony rush, still low level weapons tech generally around in a huge gal with max no. of races). The pirates weapon tech was much higher than all the other races and the pirates were very numerous and widespread. Pirates attacked all ships and bases (but not planets) and within a relatively few turns they had pretty much wiped out [U]all[/U] the ships from all

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