Silveressa

Silveressa

Joined Member # 2576278
2 Posts 27 Replies 635 Reputation

*Sigh* This discussion again. Well if the search function ya know, functioned I wouldn't have had to make up yet another thread on the subject.... Regardless thanks for the clear answer, I'll be holding off investing in this one for a while longer then, until a Demo is available at any rate.

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I remember in Gal civ II the combat was all automated by the computer (you had zero ability to affect combat outcomes aside from ship design) I'm therefore curious if GC III will have a more RTS approach (or maybe with strategy cards ala Endless Space) or if it's still the same "sit and watch the computer animate a battle with a pre determined outcome" style of conflict? (which I felt was intensely dull after the first 3 times.) I figure I should ask bef

15 Replies 51,412 Views