My dilema is I like seeing all the names even at 99% zoomed out, but its definitly laggier, I'm considering turning AA off or making the icon map appear a little sooner. I had a crash the other day while moving a laggy large universe map. Haven't investigated it yet tho. I'm wondering if maybe its my ultra high poly ships? Star destroyer look alikes took a lot more asthetic structures than i realized! I'm also wondering if it was my HD, it was at 46 degrees C after the crash and even after
maestro4202
Yeah, finally I got that little magic I was missing out on. BTW - I noticed I can rename all ships, not just my own. Is that on purpose?
Wow thanks alot. I noticed I didn't have all my battle settings set to draw them out as much as possible. Thanks also about the modding info. I have infact worked with .x files for the Virtual Sailor simulator. So I'm assuming you make a model in say 3ds then use the convert to x file program. I'm wondering where the textures go but if its atleast somewhat obvious I should be able to find it.
First let me say dang it..apparently the tactical combat issue is dead and buried here, and I never got to say anything about it as I just got registered. Well let me just say something was bothering me about GC2 I felt the game was an improvement on 4X in all areas so what could possibly be missing? Then I realized it must be that there needs to be more explosions and intense battles. I read in the manual something about this fleet battle viewer, I was a bit suprised there was no mention abo