I'll be honest here: While I did enjoy GalCiv II and its expansions immensely, not being able to influence a battle at all would be a pretty big no-go for me. On the other hand, real-time combat, like in SotS, would IMHO bog the game down far too much and take the focus away from the strategic parts. Turn-based combat, i.e. somewhat similar to Elemental, would also have to be done extremely well and entertaining to fit in. So I've been thinking about a possible soluti
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