Gandola
If I have UT can I start to speak with an AI player that does not have UT? A AI player that does not have UT can speak with me if I have an UT.
I think united planet is a place where all race are invited to partecipate, indipendent of the fact you have discovere them or not.
1) Do you think is normal that a race appear in united planets only when you have discovered it? i think it could be a nice addition to give access to united planets to all race. Maybe if you have not discovered it yet, it appears with a ?, but give them the possibility to vote. 2) One of many incredible features in GalCiv2 is the possibility to make custom ship via in game shipyard. To much people like this feature but there are some people that have not time or skill to d
I saw this but I don't know if is an AI tactic to chose the worst planet or is actually a "bug".
Maybe we can set the minimun and the maximum number of players...
+ The AI is now allowed to win via a technology victory. A warning dialog is brought up if the AI is going for that tech...similarly, the AI is now informed when a human player is going for a tech victory. From patch 1.2 Still waiting for my copy arriving home.
Yep, in fact in the demo it does not work, but i have understood it... thanks for the link.
Oh and sorry about the noob questions, I ordered my game and it has not arrived to my home. I still continue to play with the demo...
Oh thanks... i hope even in next patch will include a diplomacy victory as well... but maybe is in... if all pc are allied against you and conquers you they will get a diplomacy victory after they will defeat you...
Why do not add an option to see wich of AI will win after you take a military defeat? Pratically when you get a defeat the game does not stop and will continue with the AI in the game until there is a real winner (tech, political, cultural, military). What do you think?
Understand... thanks to all... it is important to me that AI can win in many ways as the human players.
I'm pretty sure someone in the past have said that AI can't go for tech win... Someone can confirm this? In 1.11 AI is sensitive about players going to tech victory, but no mention about using this strategy by AI.
Can AI win with research victory or influence? Someone said no... I'd like to see tshe implementation of this things so AI can do different strategies.
Only a question, the AI against you can use custom ship design or attack you every game with the same ships?