Now that starbase management is a little less tedious (a lot should still be done, like managing multiple starbase at a time, a build all modules button, using game-wide constructor blueprint) - I played through an immense universe and notice all tasks slow down a lot as the empire grows, even tasks like adding an improvment to a planet or adding a module to a starbase. The game still doesn't feel fun, but rather tedious, as the empire grows - the slow down, the going through 150 starbase
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