Chaany

Chaany

Joined Member # 2472509
1 Posts 5 Replies 396 Reputation

Hi all, I have been playing GC3 B4 a lot lately and tested the "Battleviewer" and fleet combat in general. For that matter I would like to share my ideas, how to still keep it simple but make it better in general. Here are my thoughts: 1. Starship size vs. value for the fleet (Size does not matter enough) At its current state the difference between the different starship hull sizes does not matter enough. Even though bigge

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I like the idea with the follow up to decisions. Currently it seems a bit easy to get your ideology points from single events. In my opinion not every decision should bring am immediate reward. If the devs could create a series of events based on previous decisions, it would help the immersion.The player could react to a developing situation, even change his mind and redeem from mistakes in the past.

9 Replies 23,280 Views

Processor Information: Vendor: GenuineIntel CPU Family: 0x6 CPU Model: 0x2d CPU Stepping: 0x7 CPU Type: 0x0 Speed: 3199 Mhz 12 logical processors 6 physical processors HyperThreading: Supported FCMOV: Supporte

26 Replies 11,971 Views