DarkSide73

DarkSide73

Joined Member # 2455634
3 Posts 69 Replies 8,520 Reputation

In the latest build surround support no longer works when I try to access the planet management screen. I was working in the previous version, but now that screen shows too large and now it appears that all of the assets do not show. It works when you stretch 1080 x 1024 across 3 screens but 5760 X 1080 does not work

9 Replies 11,694 Views

What I see of the game so far looks great and place very well but there are few things spefically in the processes used for building that I think could use a slight adjustment. 1. When building many ships, there should be a notification or some more obvious a way to show that a new item is completed. 2 When launching ships from planets and star bases there should be an indicator of how many ships you can have in a fleet and how many fleets the ships you la

0 Replies 3,310 Views

Ive seen such happen when using c# to dispose of connections to dbs after reading large data sets into memory (10,000 + records per read) the dispose method does not clean up when you call it. Could not tell if the issue was related to MSSQL, DB or Oracle as connections were to all three and the service I was running also needed to keep running checks periodically for activity. At the time I also thought that c# should not have an issue with memory but more resear

39 Replies 81,267 Views

Mature or not .NET threading can be messy especially if you rely on it to handle all of your allocations. For goodness sake it has a hard time cleaning up when you have multiple dbs connected to it asynchronously so I would think they are relying on some manually handling this stuff to be efficient. Especially in a game of this nature a couple of errands threads could cause memory leaks. And since they are running on seperate threads that is going do be no easy task to properly ma

39 Replies 81,267 Views

Love Stardock and they may be one of the few companies that get it. But the industry reality for all of the development industries is that crunch does exist and it is certainly usually occurring on mismanaged code projects. But, it also happens due to scope creep and trying to implement last minute changes well into the 23rd hour.

8 Replies 18,340 Views