[quote who="EleventhStar" reply="17" id="3485134"] Quoting FROOKIE, reply 16 Galciv is the true spiritual successor to MOO2 Why? Just about every space 4x from the last couple of years has claimed MOO2 as inspiration. [/quote] Erm, MOO2 was gaming
FROOKIE
[quote who="erischild" reply="12" id="3485088"] Quoting FROOKIE, reply 9 But if you want to create a legacy to rival CIV, tac combat should really (have been) be included at some point. There are MILLIONS of us, we have the money, we have the time and if you show us the good stuff we will PAY. <
Hi All, Ive been waiting for this game for some time. But I notice again that Tactical fleet combat is to be excluded again. This is pretty disappointing. You've managed to do everything better than Moo2, except that you've had to cut out one of the most important things in 4x, the ability to command your troops/ships. Look how well the return of X-com did with their tactical battles, they were exciting and challenging (who says it cant be