The_Grand_User

The_Grand_User

Joined Member # 2405564
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Just to help clarify things more, there's two aspects of Directx 11 (or 9 or 10) there's hardware support up to a certain level of directx, and then there's the API that they use. They can still use the DirectX 11 api even if the minimum hardware they are targeting is DirectX 10, it'll just have some graphics features flagged as being unavailable. The api is available on all version of Windows from Vista upward as has been noted. So they can code it usin

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