Easy "work around" for an exploration game : turn all the planet stars options down to minimum, gigantic galaxy, evenly spaced stars, slow tech progression, small number of AIs
mattheww385
It's still not quite the same though is it? I mean the Culture are probably more powerful than all the other sci-fi civs put together. The Halo war just isn't the same as a Culture war.
And the Culture from Iain M Banks. Ok, they'd wipe the floor with everyone else, but it would be interesting.
On a related note: I was hoping this game might build on the terror star concept and expand it into non-military stuff, I would have loved to be able to build ring worlds! (at a huge huge cost) that had economic and cultural capacity, but couldn't build anything other than ships.
Colony Ships and Constructor core ships to upgrade engines as your tech level in them increases?
Hey all, just purchased my copy online (cancelled my Amazon order as it wasn't due to arrive until mid-March), anyhow, download was completed nice and fast (average 900kb/sec!), but I can't activate it, I presume this is a problem with my Uni Network Firewall/Proxy Server. This is where it gets fun. I cannot work around the Firewall/Proxy, I can set up SDC to work through it, but presumably the activation app works differently.