I played Civ, Alpha Centauri, Birth of the Federation, etc etc etc. I have played pretty much every 4x game that has come out. All of them succeed or fail due to their own merits. Not due to their addition of one mechanic, but to the combination of several features or the lack their off. Elemental when it was first released was a complete mess this has nothing to do with the inclusion of one feature, but to a host of other design problems. As for CIV, CIV's combat has usually been atrocio
YvainM2
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I am worried about what they said about space battles in the interview
in Galactic Civilizations III
79 Replies
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I am worried about what they said about space battles in the interview
in Galactic Civilizations III
[quote who="Frogboy" reply="30" id="3439753"] What you'll have here is if you have support ships in your fleet you'll be able to set up some battle options before the fleet battle begins. its hard to describe, it's a bit magic the gathering (select what you want to do at the start). but you won't be controlling the ships directly. The problem is that people would feel forced to micro manage their battles in order to get an optimal result.[/quote] &nbs
79 Replies
443,409 Views