SirCabbage

SirCabbage

Joined Member # 2191970
1 Posts 12 Replies 108 Reputation

Discord link does not work, which sucks, I just read on reddit lifetime founders could get the key there

61 Replies 30,150 Views

[quote who="Rhonin_the_wizard" reply="3" id="3619637"] I have some bad news on the Korx as a major civilization. Quoting Frogboy, reply 6 You guys are looking at one of the few Korx left in the galaxy. They will never be a major race again. [/quote] Damn

9 Replies 12,868 Views

I didn't mention drath since I am fairly certain that if they do return it will be with the espionage expansion down the line.... Which should be awesome if that is the case. My growth of minors wasn't just them taking multiple planets- it was more "why are they even all space-faring in the first place?" but yes that too makes sense. May I also say that I really hope one day they release a brand new major? That snathi were a nice touch

9 Replies 12,868 Views

I just noticed that! Apparently I got a bad roll in my first set of ships because I got 0 before. The one that makes the starbase it is used on gain 200 influence and 100%+ influence seemed PARTICULARLY awesome to me! I was so happy to see I was wrong there.

6 Replies 21,930 Views

Awesome- I hope they don't change the Snathi merc capture. That seems like a great unintentional buff for them. Actually I love it when the dlcs all work together. I really do. For example- I was using a mercenary survey fleet to capture precursor relics..... and yes I too lost a merc ship to a snathi. It really felt cool to see them all working well with that synergy. All I want to (really) see now is a minor race buy one of the colony

6 Replies 21,930 Views

I posted this on the massive DLC thread on steam but I was wondering what people thought of my ideas- well, the second one to be precise. I think most people would instantly agree with any plan that involves a new major race so the second one is the one which is a bit more complex Okay- so I was just playing the mercenary expansion and I had a thought. I really like the new elements the mercs add to the game and I feel like the two "new" races are a lot of fun. Bu

9 Replies 12,868 Views

A few thoughts myself. Agree that amphibious is too weak. I also found that the merc called "The Final Breath" which is meant to terraform a dead world to lvl 16 currently does not seem to work. Also- perhaps it is time to change the pirate's logo. It is just the Torian logo upside down? Other then that I am really loving the new races- the campaign, while still only a single map, was a lot of fun too. Makes me hope/wish the

18 Replies 27,636 Views

My star is still not there despite being approved. I too got the same message as everyone else did when sending to support. Not going to lie, makes me rather sad.

25 Replies 31,694 Views

[quote who="Galacticruler5000" reply="5" id="3405956"] While yes, only up to a point, not like we need a random event every turn Perhaps procedural events?[/quote] When I say more I more mean increasing the number of "cards" in the events deck. For example, say the game had 30 "Cards" which could be drawn for each event, I would want 300 "cards", not a random event each turn. J

16 Replies 50,280 Views

Random Events, Events During Colonization, ect were my favourite part of GalCiv. Frankly, I think that the more they have the better. Use the old ones, then add a hundred more. Then keep adding more, the more the merrier. I want to have so many events that by the time I get the same one I have already forgotten it. I love random events <3. In case you didnt notice. Especially those ones that let you do really evil or expensive things to unexpectedly up the planet qual

16 Replies 50,280 Views