I personally do not like the new system. I do appreciate that we will have the ability to bring the wheel back. I just want to say, I'm just not sure about the rationale behind the change; I lost choices that I used to have, and I don't feel like I've gained anything gameplay-wise. Frankly, it doesn't feel like any less of a command economy, because now every planet is more or less following one centrally set economic plan.
warrich
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Hello all, I've been playing GC3 off and on since the alpha was released, and so far I love it. I have noticed a few micro-management tasks that take up a lot of time and could be reduced. They are: 1. Manually focusing planets on industry/social prod every time I research a new improvement & want to upgrade; 2. Manually re-adjusting the prod wheel every time I set prod to an infinite project; 3. Manually setting empty queues to projects; 4. Manually switching off pop growth p
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