Sallmann1974

Sallmann1974

Joined Member # 1892768
2 Posts 3 Replies 768 Reputation

In my inpression, GalCiv3 favors the attacker enormously.If someone attacks with a real fleet (20 to 30 points of logistics), he will almost always meet no real resistance from the AI. It is also quite difficult to fortify a planet against a real attack. Even if I have "planetary defense" maxed out, my planet still gets conquered easily by a single transport. <span style="font-size:

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My 2 Cents on how to improve GalCiv3 with some simple changes: 1. No "end-of-turn-wait" Do away with the "end-of-turn-wait". It is just tedious to press "next turn" again and again until at last the thing you are waiting for (ship is built, tech is researched, whatever) is finally done. The famous game "M

19 Replies 82,961 Views