nimrodpe

nimrodpe

Joined Member # 1832508
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Some more ideas: 1. Star name randomizer - each game will have a different set of names for the stars (from a much larger pool). 2. The ability to make the game start in the pre-hyperspace era (for all players) as a part of the scenario setup. 3. Make land combat realistic and not genocide. (You build a certain amount of troops for offense, and as part of a planetary defense, you can build troops to defend it). 4. This will make planet surrendering possible.

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Hi, Just two ideas - to make the game's options even better: 1. Start with no techs at all - only for your civ, or all civs. 2. Future technologies - when you complete the tree of research, you can research new minimalization, and power / strength / damage for current technologies. That's my 2 cents anyways.

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Kewl, the game will be out ~ around 10 PM here in israel. Luckily for me I'm finishing playing basketball at that time, so after that i'll go home to the wife, cats and GALACTIC CIVILIZATIONS 2!!!

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