Some more ideas: 1. Star name randomizer - each game will have a different set of names for the stars (from a much larger pool). 2. The ability to make the game start in the pre-hyperspace era (for all players) as a part of the scenario setup. 3. Make land combat realistic and not genocide. (You build a certain amount of troops for offense, and as part of a planetary defense, you can build troops to defend it). 4. This will make planet surrendering possible.
nimrodpe
Hi, Just two ideas - to make the game's options even better: 1. Start with no techs at all - only for your civ, or all civs. 2. Future technologies - when you complete the tree of research, you can research new minimalization, and power / strength / damage for current technologies. That's my 2 cents anyways.
My Athlon X2 64 4400 machine, shows the graphics WAY 2 fast on Windows XP, however after setting the affinity to only one CPU this works as a charm.
Kewl, the game will be out ~ around 10 PM here in israel. Luckily for me I'm finishing playing basketball at that time, so after that i'll go home to the wife, cats and GALACTIC CIVILIZATIONS 2!!!
All I can say is: one more day !!!
All I can say is: one more day !!!
Holon, Israel
Hi all, Now that the game is due tomorrow, can we find out what is the bonus content for those of us that pre-ordered. Thanks, Jabba
Download complete! Woohoo! Now waiting for the exe's..
I agree - I preordered too for all the indicated reasons! can't wait to play the game...