[quote who="TheFunMachine" reply="24" id="3713795"] Quoting goxwerd, reply 23 Also for the life of me i cannot deal with the battleviewer since Crusade basically starting ships on top of eachother. The values you could change in the base game do not seem to change the viewer anymore so not only are the battles meh to
Pawel25
Are you guys planning or at least thinking to over hull planetary invasions and space battles ??
As of now I care mostly about crappy planet invasions and crappy space battles. When will this be addressed??????
Yeap, SD should concentrate more on bug fixing and improvements (like invasions, space battles) and then add DLC's. Not the other way around. Unless they have a reason to do this, which will mean there is a problem.
I have lost count on how many posts I made about weapons effects and battles in general, no response ever. What is the point of all this ship designing if you can’t enjoy it during the battle?
My humble opinion, concentrate on improving ground invasion and space battles.
No mods, but fixed the problem by fully uninstalling GC3 and then re-installed it. Thanks for help.
Hey guys, Is there anything I'm missing? Researched all mining tech all the way to the lossless mining, but all my star bases still show only 0.2 resource production, what gives? Verified all files also.
Yeap, this did the trick.
[quote who="Sycloness" reply="4" id="3704636"] That is not an odd thing. The more ideology points you spend the more the other traits cost you. You might have had 20 points and had 2 in the ideology main screen button, but when you bought 1 for 10 points the next trait now costs more than 10 points so you are no longer able to buy it.1 [/quote] That would be true if we are talking about 2 points for the same trait. But not 2 points for different ones.&nb
Found out weird thing. When I have 2 ideology points upon choosing one of them the other one disappears.
No mods, fresh install.
Ideology points magically disappear now. Instead of getting 3 constructors received only one. There were few others but I'm sure someone has already posted them.
I have seen a lot of posts including mine about combat system (space and ground) but so far Stardock is keeping quite about it. Maybe they are planning something, time will tell.
3.0 will be about space and ground battles![e digicons]:beer:[/e] [e digicons]:beer:[/e] [e digicons]:beer:[/e] [e digicons]:D[/e]
Please, please work further on faster turn processing and Invasion and space battles!! For me this are the only things left to make this game awesome.
Same thing here, at the beginning turn took less than a sec. to process the turn, now they take up to a minute. Like you said fun factor drops to zero. I see that there we improvements in turn speed, but still unfortunately it's not enough.
Lets face it guys, ground and space combat sucks and Stardock is not talking about it. Which in my humble opinion is a big mistake.
Not to defend Stardock but I have played for good amount of time never experiencing issues you describe. U sure there isn't issue with your hardware? which seems like it is?
I had the same problem, until I made a trade for 20 arnor spice and it stop. The number stayed the same without going down for no reason.
If I remember correctly frogboy mention something about working on this issue. Hopefully we will have something soon.
Same thing here. No matter what I do I just can't take the planet. Overwhelming forces, tech researched to max etc. Lycan371, will take your idea, hopefully this will help, thx.
Just noticed that, when the battle starts all my ships are way to close to each other. This looks really weird. Sometimes one is on top of another so it looks like there is just one ship. Also, was hoping Crusade update will finally make each weapon look and sound unique to each race. Right now all weapons look the same, just different color. [e digicons]:|[/e]
I disagree, actually it makes the game a lot more fun to play. I think what you need to do is play the game more until you understand/learn what needs to be done to advance ahead of other civs.