dodexahedron

dodexahedron

Joined Last seen Member # 1661045
0 Posts 5 Replies 281 Reputation

My game also sticks on turn 777 (lucky turn?). 1.3.1 opt-in. Exiting the game leaves the process hanging around and I have to end task to finally kill it. Here's the save: https://onedrive.live.com/redir?resid=253FFBD6F10FFD8C!25661&authkey=!AF9RL2MSNZqmaaI&ithint=file%2czip

70 Replies 318,648 Views

There appears to be something wrong with space battles all together. Not only am I seeing the same behavior described here (different result on map from what happened in the battle), but also, when watching a battle, all of my ships can be firing on one enemy ship, while a completely different enemy ship is the one to take and show the damage. Also, a ship might reach 0 hit points, but last through the entire battle, continuing to participate, and it seems they may have an effect on t

16 Replies 11,272 Views

[quote who="Space Cadet Stimpy" reply="150" id="3547626"] I think that the solution is once you start off on one 'path' such as pragmatic, then the points required to pick something from the other paths should increase significantly. There has to be a cost for making choices that goes against your civilisation's basic ideology. Same for the specialisations - you pick one, the cost of researching the other specialisations goes up sigificantly. [/quo

156 Replies 662,529 Views

[quote who="erischild" reply="139" id="3545857"] Quoting Folgra1, reply 137 It doesn't make sense to me. We don't have shield technology today, but you can bet major countries are researching better armor and better point style defenses. Same with weapons, all three types are being researched. I could see specializ

156 Replies 662,529 Views