Avatar137

Avatar137

Joined Last seen Member # 1261359
24 Posts 938 Replies 2,936 Reputation

[quote who="Edladner" reply="1" id="3489636"] Influence must be in cause I had drengin planets in my area swap over to mine late in the game I am playing. [/quote] Ah, okay then, thanks. I must have missed that part in one of the streams or threads I've read then. Guess I need to start paying attention to my influence then!

4 Replies 2,588 Views

I had captured a Drengin planet and had 5 ships in orbit to repair and protect the planet from being recaptured. I advance a couple of turns watching the area and when a nearby planet to the one I captured spawns a shipyard, the planet I own just automatically turns back to their control. No transport was sent, no battle engaged my orbiting ships, I just lost the planet without any actions on their part... Now I don't think influence has been introduced yet where we can just flip planet&#

4 Replies 2,588 Views

I'm in season 163 and no one has declared war on each other as of yet. This is on a huge map, 8 AI set to hard. I'm still seeing what looks like AI bias though... There have been two monster groups within an outpost area of one AI and both groups ignore the outpost and pioneers that go through the area, but if I move within sight of them they move toward me. I've also had another monster group destroy my outpost as soon as it could. What's up with this if there is really no co

93 Replies 334,763 Views

[quote who="DARCA1213" reply="46" id="3481235"] I swear Parrotman says he impartial, but with so many people openly against it already he comes across as defending it! (super orgasmic enthusiasm laugh) it might not be fair for us to move on before we know if the starports are still vulnerable... [e digicons]:)[/e] [/quote] Now who's obsessive? ;)

92 Replies 166,930 Views

I've basically stayed out of this thread because I don't have any definitive opinion yet. It's too early for me to make a decision because the game is so incomplete, and I haven't played it long enough with the way it is to feel strongly one way or the other. Once we get into the Beta stage where most things are in and I have a few games under my belt with it then I'll feel more able to throw in my .02 on the matter. The jury is still out. :)

92 Replies 166,930 Views

[quote who="DARCA1213" reply="6" id="3480622"]I thought we could already adjust it?[/quote] We can adjust how frequently it is saved but not how many saves will be made. That's what Lucky Jack is asking for.Right now it's only the "auto save" and the "previous auto save" unless you manually save them yourself.

9 Replies 2,813 Views

Anyone? I'm just asking what the current build number is for this beta. If you don't know how to find it, just right click on the game in steam, choose properties, then click on the tab labeled "local files" and you'll see the current build number listed there under the "verify integrity of game cache". Thanks in advance!

93 Replies 334,763 Views

I'm curious what the current build number is for the latest Beta. I'm asking because I don't think my Beta got updated correctly. I've even verified the integrity of the cache files and two were replaced. My build is 327537. The reason why I think it didn't update correctly is because I see that towns still give -20% unrest instead of the change to -10%. Thanks.

93 Replies 334,763 Views

[quote who="XWerewolfX" reply="86" id="3480326"] So does anyone think that there's too much experience now? My character is level 5 at turn 40. [/quote] Haven't started a new game yet. In my current one I ran into an AI sovereign that was at level 22 while I was still at level 7! Not sure how he got there that fast but it was impressive to say the least.

99 Replies 114,234 Views

[quote who="Slashimus" reply="44" id="3480240"]I also don't notice this. Not sure what might be the cause. Maybe too many AIs in one game?[/quote] I'm not sure either, that's why I asked about his/her play style. My chosen/preferred way of setting up my world is with a random large map, 6 AIs on Hard level, with most everything else at default, i.e., balanced/normal/etc.

93 Replies 334,763 Views

[quote who="GFireflyE" reply="39" id="3480130"]It is turn 202 and I think Pariden is finally about to build their second city...on turn 203, the settle moved onto the buildable tile but did not build a city. On turn 204 the settler built a city. Yea...Pariden finally has two cities.[/quote] I see you keep commenting on how few cities your AI opponents build. I just have not had this experience. I'm guessing it's due to different play styles. I tend to turtle mor

93 Replies 334,763 Views

[quote who="Frogboy" reply="18" id="3479361"]The thing about that is that the AI monsters don't have any code for knowing the difference between a human and another AI player. It's not picking on the human player.[/quote] Wow, that's really odd because it sure feels like the monsters have a hankering for humans over AI! Thanks for setting me straight on that though.

93 Replies 334,763 Views