I am playing my first game on a large map. I have played a number of small and a few medium maps. I use my survey ship as a weapon during the colonization phase and protect prospective habitable planets by destroying their colony ships. I usually go to war early with my closest opponent and kill it's colony and constructor ships right from the beginning. This stunts their expansion, as you can imagine, enormously. I then colonize the contested planets and constru
Aww_Nuts
Perhaps, I didn't say everything that I wanted to. I am pleased with the expand AI as the computer opponents definitely expand quickly (at least for colonies) even if a bit later for the resources. I play medium universes and protect potential colonies/resources with my survey ship to the point that I go to war quite early in the game. I eliminate the closest opponents colony and constructor ships to greatly reduce the competition for colonies/resources at the expen
I played Civ 1-4, didn't play 5 or 6 due to the reviews of same. IMHO I believe 4's last version was the best. Comparing the Civ series to GC is difficult due to the obvious abnormalities of the medium (vis-a-vis one world map against the expanse of space). One commonality is pushing back the darkness in both series. I played both with conquest as the only endgame so my view is slanted in that way. To me, the AI's do a fair job in exploration but t