Hey all, I am trying to create a mod with an expanded variety of race abilities. (to be clear, not traits like clever, or observant). You see, I created a modded faction, taking the "Black Yor" and making them a Major faction. I was aiming to make them into something like the Pirates faction in that they would always be at war with everyone, but I can't seem to figure out how to give a "major" faction type the special behavior of "atwarwithall".
So I thought I would go around the faction def file and instead make a race trait. But I am a bit confused, since I am a bit of a noob when it comes to .xml modding. Obviously, there is the AbilityDefs file, but those entries don't provide actual definitions for the effects which the abilities have.
Are the definitions in another .xml file somewhere? Or are they hard coded? I tried a bunch of times to figure this out on my own, but things keep on failing to add up, like the "slavers" ability isn't defined anywhere. So, any hints, help, or guidance anyone has would be appreciated.