Though for that, extra dialog and counter influence strategy would be needed.
The AI does not currently do influence, ever. And as the OP pointed out they are settling in such a massive influence zone, even if they did do influence it would be wasted money (rushing, cause they would have too) due to influence requireing time to build and yours been so overpowerign the planets flip within a turn or 2.
I actually use this as a strategy, settle core worlds in good systems leave the other planets, plop a Culture starbase at every system within reasonable range and let the AI burn through its limited Admins colonizing planets in my overpowering Influence zone, saves me atleast 5+ citizens (Since I do no have to worry about colony ships overly much), cheesey, ofc it is, its a mechanic they do not seem to want to fix so its working as intended (you know just like commonwealths).
This tactic has also been pushed into no1 spot for the up comming expansion due to the limited growth rate which in turn limits how much/fast you can colonize (unless they fix the fact AI do not do influence).