I am trying to create Terraforming improvements that would create food.
Strangely, both solutions below (one with stat, one with a trigger) don't work. Any idea ?
Note: The one with stat display the food correctly but does nothing.
The one with trigger show the food as a cost but does nothing.
<Improvement>
<InternalName>PlanetaryUpgrade</InternalName>
<DisplayName>PlanetaryUpgrade_Name</DisplayName>
<ShortDescription>PlanetaryUpgrade_ShortDec</ShortDescription>
<Description>PlanetaryUpgrade_Dec</Description>
<Icon>SoilEnhancement.png</Icon>
<BuildIcon>SoilEnhancement_Build.png</BuildIcon>
<ListIcon>SoilEnhancement_Icon.png</ListIcon>
<ImprovementType>Terraforming</ImprovementType>
<PlacementType>Terraforming</PlacementType>
<IsColonyUnique>true</IsColonyUnique>
<LandPercentageMin>0.35</LandPercentageMin>
<Stats>
<EffectType>ManufacturingCost</EffectType>
<Scope>Queue</Scope>
<Target>
<TargetType>Improvement</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>60</Value>
</Stats>
<Stats>
<EffectType>FoodIncome</EffectType>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Stats>
<Triggers>
<OnEvent>OnConstructImprovment</OnEvent>
<Target>
<TargetType>Colony</TargetType>
</Target>
<Lifetime>Instant</Lifetime>
<Modifier>
<EffectType>FoodIncome</EffectType>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Modifier>
</Triggers>
<Prerequ>
<Techs>
<Option>TechTree</Option>
<Option>EnvironmentalEngineering</Option>
<Option>TorianPlanetaryImprovement</Option>
</Techs>
</Prerequ>
</Improvement>