There are some mistakes in the patch notes:
- Hot springs are listed twice. They actually give +2 morale now
- Port of call gives +1 tourism income, not +3 as listed
- Xenophic is listed twice in the patch notes. Tripled manufacturing, tripled research and half ship construction is correct.
- Some AI changes are also listed again with the balance changes
There also is a problem with how the game patches (at least when u use Steam):
If u select "no beta", it patches to 2.133.
If u select the "patch 2.14 opt in", it patches to 2.2.
This should be adressed.
Apart from these smaller organisational flaws, I really like this patch. I just dont understand why Xenophobic got buffed. It was already overpowered before. The tripled effect is just rediculous.
Btw: The AbilityDefs.xml also has a +2 Modifier to "CreditsPerTurn" for Xenophobic, which doesnt work ingame (would make it even more OP). Maybe that needs some cleaning.