Bug report area

Since you gave us founders access to Crusade, I thought a bug report thread might help. I know there was another one but please only post bugs in here.

 

- Was making race and setting traits. The tooltip for handy for the blue circle says it's -30% while the green circle says it's +20%. This is obviously wrong.

- In creating custom race abilities screen, vigilant and warrior are listed twice in the fifth row (unless it's supposed to be something else)

 

Will edit as find more

529 views 6 replies
Reply #1 Top

AI doesn't seem to be spending credits. They all have larger and larger amounts credits and I'm not sure I've ever seen the amount go down except when I sell them something.

When trading a resource the AI has too much of and doesn't want anymore, they will continue to decline the trade, even after taking off the resource they don't want.

When automating multiple surveys, they like to keep going after the same anomaly, and will tend to make trains. This is probably not a bug, but it'd be nice if they were kinda smart about it.

Minor races refuse to talk to you at all times - I imagine that's just because of the early build. Though they don't look to have a shipyard, so it's possible I just can't 'contact' them because I need to 'see' a ship/station to start communications.

Trading other races for Survey, Constructors, and Colony ships do not cost any administrators. Possibly also not a bug since it's a 'resource' you spend to build the thing, but it seems the AI undervalues their admins if it's not a bug.

'Promoting' an administrator citizen to a Minister says it gives +5 more administrators, and it only gives 4. I realize this is because them 'working' counts as one, and turning them into a Minister retires them to create a net of 4, it just would be nice if it was a little clearer.

 

Xeno Adaptation and Extreme Colonization techs both "Can Colonize Extreme Worlds. +1", with Adaptation also giving the Hospital. I'm not sure Extreme Colonization does anything, except allowing further progress down the tree.

I got a planet with Two Harmony Crystals, and one of them cannot be improved since the improvement is Unique.

 

To Add to the money issue, one turn the Thanalan offered me 100,000 BC to declare war on someone. Checking on them, they have 165,198 BC in their reserves. (http://i.imgur.com/xylEBAt.jpg

 

Will add more later.

Reply #2 Top

AI not spending: What difficulty level? My game last night had the Slyne and Onyx spend down to 3bc apiece. Drengin had a treasury of about 300, Altarians about 1200 at about turn 50.

Minor races have been demoted for Crusade, Brad said he wanted them to be no more than "speedbumps" for the player. So you can't trade techs or resources with them anymore.  Trade routes should still work.

Reply #3 Top

Quoting Publius, reply 2

AI not spending: What difficulty level? My game last night had the Slyne and Onyx spend down to 3bc apiece. Drengin had a treasury of about 300, Altarians about 1200 at about turn 50.

Minor races have been demoted for Crusade, Brad said he wanted them to be no more than "speedbumps" for the player. So you can't trade techs or resources with them anymore.  Trade routes should still work.
End of Publius's quote

They're all set to Genius. Alterians are sitting on 14k at turn 69, most everyone else is around 5-8k. Just seems like a lot more then they usually sit on at this point.

I hadn't heard about the Minor Races. Not a big deal I guess, but kinda sad to see them go. I used them as little banks, since they were always willing to buy things from me!

Reply #4 Top

Quoting lethallin, reply 3

They're all set to Genius. Alterians are sitting on 14k at turn 69, most everyone else is around 5-8k. Just seems like a lot more then they usually sit on at this point.
End of lethallin's quote

That does seem like a lot.  I was only playing on normal and was surprised to see that the Slyne and Onyx had spent so much.  Do you have tech trading turned on? Maybe they are furiously trading money making techs :P  

Reply #5 Top

Minor interface bug: You can't tell stacked ships to Pass turn if one of the stacked ships has already been given the Pass order. You have to click end turn, then you can do it.

Only a small annoyance.

Reply #6 Top

I was able to build 2 Central Banks on the same planet for some unknown reason.