The modules are suppose impose a movement penalty (increased tile move cost) on the Enemy. The current negative value decreases the movement cost
<InternalName>GravityFieldGeneratorModule</InternalName>
<EffectType>MoveCost</EffectType>
<Target>
<TargetType>Tile</TargetType>
<TargetRelation>Enemy</TargetRelation>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.25</Value> ** should be +0.25
<InternalName>TractorBeamModule</InternalName>
<TargetRelation>Enemy</TargetRelation>
</Target>
<BonusType>Multiplier</BonusType>
<Value>-0.5</Value> ** should be +0.5