The movement trails are telling you how long until the ship reaches that part in it's path, so i.e. the ship will cover the green section in one turn, yellow on the 2nd turn, etc. It's based on where your ship presently is, with the path calculated on where it's going. It may make more sense to consider looking at it from the destination's perspective - you'll see the line count down from 6, 5, 4, 3, yellow, green, ship has arrived.
the problem here is that it is implied that the green section is how long i can move this turn if my ship has 10/10 move that trail is 10 long if my ship has 1/10 move that trail should be 1 long but is still 10 long
OMG finally i know that its not me who is just crazy, that's exactly what i meant and its been driving me insane since first alpha build was out.
Now if they also could make it look like just a straight up thin, continuous line ala GC2 that would be awesome.The big, fat, blocky, multicolored segments look artistically out of style with the rest of the UI, but that might just be a matter of taste.