This was originally from the Carriers are Overpowered thread.
Quoting peregrine23,
Increasing the effectiveness of defenses would also make battles longer and more interesting and balance the larger ships that have the room to stack up defenses against fighters and other small ships.
This in general. Especially now that defenses decay. if a base laser does 2 damage. a base shield should be 20 shield. so that it takes a few shots to wear it down. This would let ships use thrusters and move around. If people don't want to watch they can always skip the end, but I'd love to watch a 30 min epic battle with all my ships flying about. (at least once)
End of quote
Right now Carriers are super over powered. Also as there is not a base carrier design I have yet to see the AI design one. I've played through several games building no carriers just to make battles more interesting.
Some of my observations.
A. Energy weapons are easy mode. Their range makes it so they can often destroy an enemy ship before it can get close enough to return fire.
B. Thrusters do not seem to have enough effect either in causing misses or in closing the range fast enough to matter.
C. A ship with double the kinetic firepower and twice the health but using no thrusters and no shields will die before it can close the range of a smaller ship using energy weapons. adding thrusters and shields requires removal of weapons and an equally weaponed kinetic similarly dies before it can do enough damage.
D Un-modded missles fire too slowly to be effective and similarly die. the Slingshot and other rapid fire enhancements help a lot however.
E Energy weapons that can fire through shields can make even carriers ineffective.
I've been thinking about this over the past few days. Could we do a few things to make combat more interesting?
1. Lower the mass of the thrusters
2 Increase the effectiveness of thrusters.
3. Increase the power of defenses or create ways that the defenses can regenerate...
4. Lower the damage output of the lower level weapons.
5. Raise the cost of the "shoot through shields" booster significantly...