Stardock Entertainment VP Derek Paxton (Kael) has a lot to say about the business side of how games are made. Check out his latest interview if you're curious about the differences in the way Stardock works versus many other game studios.
Interesting Article I do like the view of crunch time for games. I as a gamer prefer that game companies delay a game to ensure they release a finished product instead of rushing a giving us a giant piece of crap. And Stardock tends be reliable with what they produce good work and Happy 20th anniversary.
Happy Anniversary to StarDock.
Happy 20 Years Stardock!
I admire a company with integrity.
Knock it out the the park, Stardock!
Interesting read. Nothing new as a whole, but it's always good reading again that you're not giving money to "bad" people. Keep it up Stardock.
Also, if the WHOLE GalCiv2 team really is working on GalCiv3, it says a lot about the company. Managing to keep your employees around for that long is quite something!
All but one, and new staff is what the article said. Still, that is absolutely amazing. I remember being sad about the guy who left the team, but we got Kael within six months.
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