Hello,
I was playing an insane map on Godlike with a custom faction (Thalan-based) vs all other factions and minor civs. I added a link to the saved games (at different # of turns for the same game). Apologies, it was started in v1.1 I believe, takes a while to win by ascension on insane... I noticed that partway through the game, the military power ratings under Govern - Timeline were going nuts, which carried the faction power ratings along with. BTW, I think that faction power is currently over-influenced by military power and doesn't reflect anywhere near the truth, but that is a separate issue that has already been discussed before. Back to the topic at hand, the odd part of this story is that my faction's military power dropped like a stone at one point, although I lost none of my ships (or anything else for that matter). So then I had weaker civs by far trying to bully me around, and I was getting negative diplomacy from being too weak. It was all very odd. A few other factions' military power ratings shot up insanely, although their military production hadn't increased so I couldn't really understand where this was coming from.
A couple other nagging details (that I can think of):
-Halfway through my game I couldn't trade with the Iconians anymore. More specifically, I couldn't see anything on their side of the trade screen except cash, so I couldn't select anything to trade for other than cash.
- Even with Research Victory off, I got the huge negative diplomacy from "pursuing a research victory". Victory conditions should be set from the start and AI should be aware of them.
- On larger maps (or maps with many habitable planets), research is too easy. I was able to research the entire tech tree before turn 200 (without any special effort). This is ok if research victory is off, but still seems unbalanced.
- I'd like to see the return of the "we've been friends for a while" diplomacy bonus, it only makes sense that long term friendships/treaties/allies mean more than new buddies.
- I'm also super interested in all the UI and AI improvements on the way, should improve the game a lot.
- Call me obsessive, but is anyone else bothered by the occasional typos throughout the game text? I could take a note whenever I see something and make a mention of it if the devs are interested...
That's all for now, hope the saves help even though it's an older version.
Update - Added timeline pics to the dropbox folder (see external link). Sadly, I couldn't figure out how to put them directly in the post...